Short answer: Escape Rooms come in many types—Adventure, Mystery, Horror, Fantasy, Sci-Fi, and Historical Puzzle Rooms.
From detective cases to zombie survival, each theme offers a different thrill. Keep reading to explore every style and discover the perfect challenge for your next escape adventure.


Classification by Gameplay Structure: How the Puzzles Flow

Escape rooms vary widely in how their puzzles unfold. Some guide you along a clear path, while others open multiple challenges from the start.
Understanding how the puzzle flow works can help you choose the style that matches your preferred pace and teamwork approach. 

Infographic showing linear, non-linear, and mixed puzzle flow styles in escape rooms.

Linear vs. Non-Linear Game Flow

Linear Games

Linear escape rooms follow a strict sequence. Puzzle 1 must be solved before Puzzle 2, and so on.
This structure leads players through a steady narrative with very little branching.

Non-Linear Games

Non-linear rooms unlock several puzzles at once. Teams can split up and work on different challenges at the same time.
This format suits quicker thinkers or larger groups who enjoy dividing tasks.

Mixed / Multi-Track Games

Mixed rooms blend both approaches. Some parts move in a straight line, while others allow multiple puzzles to be solved in parallel.
The hybrid format adds variety while keeping the overall story easy to follow.


Classification by Format and Delivery: Where You Play the Game

Escape rooms now extend far beyond traditional locations. You can play in person, online, or at home.
The growing range of formats makes puzzle-solving accessible to almost everyone.


In-Person and Location-Based Experiences

Traditional In-Person Escape Rooms

These are fully built physical spaces with props, set design and themed décor.
Lighting, sound, and interactive elements help create a strong sense of immersion.

Mobile and Pop-Up Rooms

Mobile rooms are temporary experiences set up at events or workplaces.
They tend to be shorter and more compact, but still deliver a fun challenge.


Remote and At-Home Formats

Virtual / Online Escape Rooms

Virtual rooms are played over video call. A live host acts as your hands inside the physical room.
Players direct the host while solving puzzles together.

Digital and Browser-Based Games

These online experiences use point-and-click mechanics or simpler DIY formats such as Google Forms.
They work well for solo players or those who prefer a low-tech approach.

Escape Room Board / Card Games

Tabletop escape games recreate the puzzle experience at home.
Series like EXIT or Unlock! use cards, booklets and props to simulate the feel of a full room.


Classification by Theme and Experience Style

A room’s theme shapes the atmosphere, tone, and story.
Whether you enjoy mystery, fear, fantasy or historical settings, there is a style to match almost every preference.


Major Thematic Genres

Mystery and Detective

These rooms focus on investigation. Players decode messages, analyse clues and work to solve a case.
Expect espionage, secret codes or forensic-style puzzles.

Horror and Thriller

Horror rooms aim to scare, using actors, dark spaces, or sudden shocks.
Themes include haunted houses, paranormal encounters or zombie outbreaks.

Adventure and Historical

Adventure rooms send players on quests involving ancient ruins, lost artefacts or time travel.
Historical challenges may include Egyptian tombs or WWII codebreaking.

Heists and Prison Breaks

Heist rooms revolve around cracking safes or stealing valuables.
Prison-themed rooms challenge teams to break free under pressure.


Specialty Interaction Styles

Performance Escape Rooms

These rooms feature live actors who interact with players.
They may offer help, mislead you, or push the story forward.

Action-Based Rooms

These involve simple physical movement or dexterity.
Tasks may include crawling, balancing or completing active challenges alongside puzzles.

Red Herring Rooms

Red herring rooms contain distracting props and decoy clues.
Players must decide what truly matters to avoid losing time.